imod2vrml(1) General Commands Manual imod2vrml(1) NAME imod2vrml - Make a VRML model from an IMOD model file. SYNOPSIS imod2vrml [-l] IMOD_model VRML_file DESCRIPTION Convert an IMOD model file to the VRML 1.0 file format used by WWW browsers and VRML viewers. The model will generally have similar attributes to those set in 3dmodv before the conversion. Specifi- cally, objects that are turned off will not be included in the VRML file. For open or closed contour objects, the various combinations of the "Data Type" (Contour versus Mesh) and the "Drawing Style" (Points, Lines, Fill, and Fill Outline) should all appear in the VRML model as they do in 3dmodv. However, scattered points will always display as shaded spheres, regardless of which of these options are selected. A Fill Color will be used in place of the line color if that option was set in 3dmodv. For shaded surfaces, the intensity levels may be quite different in the VRML viewer than in 3dmodv, depending on the settings in the viewer. If you are generating files for a particular VRML viewer, you can adjust the Material properties in 3dmodv to get the desired appearance in the viewer. The Ambient setting will have no effect, so adjust intensity primarily with the Diffuse setting, and then with the Specu- lar and Shininess settings. Transparency may also need to be set higher to achieve the desired level, as well to minimize artifacts from overlapping transparent surfaces which become more evident at some ori- entations. OPTIONS -l Use low-resolution meshes, if any are available. The default is to use the highest resolution meshes contained in the model. Low resolution meshes can be produced with the -l option to imodmesh. AUTHORS Jim Kremer and David Mastronarde SEE ALSO 3dmodv, imodmesh BUGS Email bug reports to mast at colorado dot edu. IMOD 5.2.0 imod2vrml(1)