Keys | Command |
---|---|
Arrows | Translate model in X and Y, or translate clipping plane with Ctrl held down, or translate current point with Ctrl and Shift held down, if it is a scattered point. |
Page Up/Down | Translate model in Z, or translate clipping plane with Ctrl held down, or translate current point with Ctrl and Shift held down, if it is a scattered point. |
Ctrl+Shift+Delete | Delete the current point if it is in a scattered point object and 3dmod is in model mode. |
Keypad | Rotates model in X, Y and Z, or rotates clipping plane with Ctrl held down |
Keypad 2/8 | Rotate around X viewing axis |
Keypad 4/6 | Rotate around Y viewing axis |
Keypad 3/9 | Rotate around Z viewing axis |
Keypad-Enter | Toggle continuous rotation on and off (Keypad-5 may also do this) |
t | Show top of model |
b | Show bottom of model |
l | Show left side of model |
r | Show right side of model |
f | Show front of model |
k | Show back of model |
s | Toggle stereo mode |
S | Snapshot image as a non-TIFF file to modvnnnn.xxx |
Ctrl+S | Snapshot image as a TIFF file to modvnnnn.tif |
Ctrl+Shift+S | Snapshot image in second non-TIFF format to modvnnnn.xxx |
Ctrl+O | Open a model (when run as 3dmodv) |
o | Output transformation information and movie frames/sec |
c | Output clipping plane information |
Ctrl+C | Toggle current clipping plane on and off |
-/= | Decrease/Increase zoom by small steps |
Keypad + | Increase zoom by small steps |
_/+ | Decrease/Increase zoom by big steps |
m | Open movie control window |
O | Open Object Edit window |
C | Open controls window |
B | Open background color window |
L | Open Object List window |
M | Open model selection window |
V | Open view editing window |
I | Open image overlay control window (only when run from 3dmod) |
U | Open isosurface display control window (only when run from 3dmod) |
z | Toggle display of Z image planes (only when run from 3dmod) |
d | Toggle double buffering |
R | Toggle low resolution drawing of mesh and spheres |
p | Toggle display of current point (only when run from 3dmod) |
g/G | Increase/Decrease the quality of sphere drawing |
[/] | Adjust parallax for stereo viewing |
a | Invert the parallax angle |
,/. | Decrease/Increase rotation increment and speed |
1/2 | Decrease/Increase time for 4D models |
8 | Toggle displaying all models or one model |
9/0 | Previous/Next model |
Ctrl+A | Select all visible contours in current object |
D | Delete selected contour(s) if picked in model view |
Ctrl+Z | Undo the last change to model. Undo/redo does work when the program is run as 3dmodv, but the list of actions that can be undone is cleared if you switch between models. |
Ctrl+Y | Redo the last undone change to model |
Esc/q | Close Model View or Quit 3dmodv |