3dmodv(1) 3dmodv(1)
NAME
3dmodv - View an Imod model.
SYNOPSIS
3dmodv [options] <model files...>
DESCRIPTION
3dmodv is used to view models drawn with 3dmod. The main 3dmodv window
is similar to the "Model View" window available in the program 3dmod.
When run from the command line, 3dmodv can read and save models through
the File menu. Multiple models can be loaded and manipulated indepen-
dently, either by putting their names on the command line or by loading
them one after another through the File menu. The command line options
are given below.
Options
3dmodv can accept standard Qt options in addition to the options
described below.
-f Open model view window to maximum size supported by graphics.
-b <color>
Select the color that 3dmodv uses as the rendering background.
The color is a standard Qt color name.
-s <width,height>
Set the initial size of the model view area of the window. This
is useful if you want to take snapshots at a specific size.
-E <keys>
Open the windows specified by the key letters, which are the
same as the hot keys for opening windows (m, O, C, L, B, M, V,
I), plus D for depth cue and S for stereo.
-L Listen for messages on standard input instead of the clipboard,
and do not put 3dmodv in the background automatically.
-D Run in debug mode with diagnostic output and without becoming a
background process.
Hot key shortcuts for 3dmodv.
- = Zoom out/in with small steps.
_ + Zoom out/in with large steps.
1 2 Step back/forward in time.
9 0 Step to previous/next model.
8 Toggle displaying all models or one model.
Arrow Keys, Page Up, Page Down
Translate model in X, Y, and Z.
Numeric Keypad
Model rotation controls:
The 4 and 6 keys rotate about the Y Axis.
The 8 and 2 keys rotate about the X Axis.
The 9 and 3 keys rotate about the Z Axis.
The Enter Key toggles between movie and incremental motion.
, . Decrease or increase the rotation increment and movie speed.
Escape, q
Quit 3dmodv or close model view window.
B Open dialog to set background color.
C Open the Control editing dialog.
I Open the Image overlay control dialog.
L Open Object List dialog.
m Open Movie control dialog.
M Open Model editing dialog.
O Open the Object editing dialog.
V Open the View editing dialog.
Ctrl-S Snapshot image to TIFF file
Shift-S
Snapshot image to file with primary non-TIFF format (selected by
setting preferences in 3dmod; default is JPEG or PNG).
Ctrl-Shift-S
Snapshot image to file with second non-TIFF format. This will
be PNG if the primary format is not PNG, or JPEG if the primary
one is PNG.
s Toggle Stereo On/Off.
[ ] Adjust parallax for stereo viewing.
l Invert the parallax angle.
b Toggle single/double buffering.
r Toggle low resolution drawing of mesh and spheres.
g G Increase or decrease the quality (and time) of sphere drawing.
c Print clip plane information to standard output.
o Print model transformations to standard output.
D Delete the currently selected contour(s) if it was (or they
were) selected with the third mouse button or with Ctrl-A
(active only when program is started as 3dmod). Multiple con-
tours can be selected by holding the Ctrl key down while click-
ing with the third mouse button.
Ctrl-A Select all contours in the current object that are being drawn;
this excludes ones that are being clipped or turned off (active
only when program is started as 3dmod).
Ctrl-Z Undo the last change to the model (active only when program is
started as 3dmod).
Ctrl-Y Redo a change that was undone (active only when program is
started as 3dmod).
Use the online help for more information on using 3dmodv.
AUTHORS
Jim Kremer
David Mastronarde
SEE ALSO
3dmod, imodinfo
BUGS
Please email all bug reports to mast at colorado dot edu.
BL3DEMC 3.11.2 3dmodv(1)