imodexplode(1) General Commands Manual imodexplode(1) NAME imodexplode - Make an exploded model by shifting objects. SYNOPSIS imodexplode -o objects -x DX -y DY -z DZ ... input_model output_model DESCRIPTION Makes an "exploded" model by shifting individual objects by specified amounts. The option list can consist of a series of entries, each specifying a list of objects and the displacements DX, DY, and DZ by which to shift them. Following a -o flag, place a list of object num- bers; this list can consist of comma-separated ranges of object num- bers, for example 1-3,6-9,13,15. After the list of objects, specify the shift for those objects with the -x, -y, and/or -z flags. If the shift is along one axis, only the shift for that axis needs to be enter; in other words, there is no need to enter zero shifts for the other axes. AUTHOR David Mastronarde, mast at colorado dot edu SEE ALSO 3dmod BUGS IMOD 5.2.0 imodexplode(1)